Elite · Chaser

Plague Bearer

Where it treads, the earth rots. Kill it fast — or wither with it.

Animations

Plague Bearer

Animation paused by your reduced-motion preference. Pick an animation to see it.

Stats

HP
400
Speed
40
Damage
16
Size
68
XP
30
Gold chance
100%
Threat
3 of 5

Base game values. Difficulty, run time, co-op and events like the Blood Moon raise health and damage.

Behavior

Walks straight at you and hurts on contact.

  • Plague: while it lives, every second it drains 0.5% of every player's max health, plus 0.04% per second alive. Ignores invulnerability and stacks between bearers.

When it appears

  • SurvivalShows up every 3:00

Maps and stages

Any normal-mode map (the map is drawn at random each run).

Execution

Executable below 20% health.

Once executable, it staggers for 3 s without moving or attacking, and its health holds at 1%. Get within 150 px and press Execute: a finishing blow, invulnerability, +12% health and +10 gold.

All about Execution →

Elements and resistances

No creature resists or is weak to any element: fire, ice, arcane and physical hurt the same.

Elites and bosses cannot be frozen or stunned by shock (shock becomes a 15% slow), and each stack of chill slows them only 4%. Bosses take only 12% of knockback.

Bestiary reward

Every kill counts in the in-game bestiary. Each grade you reach grants a permanent Effects bonus in every run.

GradeKillsBonus · Effects
I65+0.03
II125+0.06
III190+0.11
IV · Mastery250+0.15

Grade IV is Mastery: it unlocks the full record text.

How to face it

  1. Elites drop a chest. Below 20% health, execute them to heal and open space in the horde.
  2. The dash grants invulnerability: use it to cross warnings you cannot walk around in time.

See also