Weapon
Arcane · Nearest target
Arcane Bolt
A bolt at the nearest enemy. Ricochets in the hands of an arcane master.
Filter by tag (what counts for hero synergy), by element or by type. Evolutions are listed right after the weapon they come from.
Weapon
Arcane · Nearest target
A bolt at the nearest enemy. Ricochets in the hands of an arcane master.
Evolution
Fire · Aura
A black sun burns everything around you and periodically erupts in flares that pull the horde in.
Evolution
Physical · Melee strike
Blood crescents cleave both sides at once, and every hit drains life.
Weapon
Fire · Strike from above
Marks the ground beneath the horde and detonates a moment later. Fast enemies escape.
Evolution
Fire · Strike from above
Crosses of light descend from the sky on several points of the horde at once.
Evolution
Ice · Field
Magnetic ice fields pull the horde inward, dealing health-based damage and light freeze.
New
Arcane · Implosion
Opens a void well where the horde is thickest: it drags enemies to the center, then bursts in a ring.
Nothing matches these filters.