Encyclopedia

Relics

Relics are bought with gold from the Merchant during a run. Some stack; the legendary ones reshape the whole build.

Price by rarity

Common
150
Rare
400
Legendary
900

Each copy you already own raises the next one’s price by 75% of the base price (rounded up to the next 10).

All relics

  • Common

    Up to 4 copies

    Ember Charm

    +10% damage.

  • Common

    Up to 2 copies

    Swift Boots

    +8% movement speed.

  • Common

    Up to 3 copies

    Stoneskin

    +2 armor.

  • Common

    Up to 3 copies

    Hungry Magnet

    +25% pickup radius and -5% movement speed.

  • Common

    Up to 2 copies

    Scholar's Tome

    +10% experience gained.

  • Common

    Up to 3 copies

    Fleet Fletching

    +15% projectile speed (and orbit spin).

  • Rare

    Up to 4 copies

    Wide Lens

    +15% area and +8% duration.

  • Rare

    Up to 3 copies

    War Banner

    +18% damage and -8% cooldown.

  • Rare

    Up to 1 copy

    Golden Idol

    +50% gold collected.

  • Rare

    Up to 3 copies

    Vampiric Fang

    +12% lifesteal.

  • Rare

    Up to 2 copies

    Lead Boots

    +4 armor and -12% movement speed.

  • Rare

    Up to 1 copy

    Glass Cannon

    +40% damage and -25% max health.

  • Rare

    Up to 2 copies

    Lucky Coin

    +luck (more crit, gold and drops).

  • Rare

    Up to 2 copies

    Kindled Totem

    +20% elemental effect power (fire/ice/arcane).

  • Rare

    Up to 3 copies

    Verdant Heart

    +0.6% max health per second and +30 max health.

  • Legendary

    Up to 1 copy

    Soul Prism

    +60% gem experience.

  • Legendary

    Up to 3 copies

    Titan Heart

    +80 max health and +1 armor.

  • Legendary

    Up to 1 copy

    Overcharge

    +1 projectile and -15% damage.

  • Legendary

    Up to 1 copy

    Blood Pact

    +30% damage and -2 armor.

  • Legendary

    Up to 1 copy

    Hunter's Mark

    +luck (crit, gold and drops) and +12% damage.

  • Legendary

    Up to 1 copy

    Conflagration

    +35% elemental effect power (fire/ice/arcane) and +15% area.

  • Legendary

    Up to 1 copy

    Famine Ward

    +1.2% max health per second and +2 armor, but -15% damage.

See also