Team
- Created and directed by
- Renan Dall'Agnol
- Development
- Renan Dall'Agnol
- Erick Zanetti
- Otavio Soares
- Testing
- Marcos Saling
- Jean Lucas Domiciano
- Yuri Rech Alves
- Maicon Junior Milani
And thank you to everyone who played the web version and helped the game get this far.
Fonts
Jacquard 24 (opens in a new tab)
SIL Open Font License 1.1Titles and logo, in the game and on the site
Jersey 15 (opens in a new tab)
SIL Open Font License 1.1Game text and HUD; numbers on the site
Pixelify Sans (opens in a new tab)
SIL Open Font License 1.1Game and site interface
EB Garamond (opens in a new tab)
SIL Open Font License 1.1Body text on the site
Noto Sans Symbols 2 · Noto Emoji (opens in a new tab)
SIL Open Font License 1.1Fallback symbols and emoji in the game
Third-party art
Free packs used in the game (carried over from the web game) and on this site. The directional characters and monsters were made for the game with PixelLab.
Heroes and monsters (animated frames)
Menu scene and site header: blood-moon sky, mountains, graveyard and trees
Boss attack and meteor impacts
Frames and ornaments, recolored in gold and iron
Portal and dark burst
Ring burst
Vortex swirl
Orb sprite
Will's Pixel Explosions
FreeExplosions
Magic Impact
FreeMagic impact
Music and sound
The 18 tracks and 9 stingers of the Unity version are original, composed and synthesized in code, with no third-party samples. Sound effects are also generated in code from the game’s own recipes.
Nightfall Survivors
© All rights reservedLayered adaptive music and procedural effects
Interface clicks
Tools
Unity 6.3 LTS (opens in a new tab)
Unity PersonalGame engine
Shared simulation and co-op server
Directional sprite creation
Music and video encoding
This website
sharp · Playwright · HarfBuzz
Apache 2.0 · Apache 2.0 · MITSite images, captures and logos