Encyclopedia

Passive tree

Permanent bonuses for every hero. Buy a node next to one you already own.

Tree map

Four branches, just like in the game. Hover or focus a node for a summary; click it for the full details. The number in the corner is the node’s max level.

  • Passive
  • Notable
  • Keystone

Cost to complete the whole tree:31,778

All nodes

  • Each branch starts at its top node; after that you can only buy a node next to one you already own.
  • Applies right away, in this run and the next ones.
  • Reset tree (free)

Fury

Might

Passive · Fury · Max level 5

+5% damage per level

Start of the branch: can be bought with no requirement.

Might
LevelEffect (total)Cost
1+5% Damage100
2+10% Damage160
3+15% Damage256
4+20% Damage410
5+25% Damage655

Cost to max: 1,581

Breadth

Passive · Fury · Max level 2

+2% area per level

Requires: Might.

Breadth
LevelEffect (total)Cost
1+2% Area140
2+4% Area238

Cost to max: 378

Precision

Passive · Fury · Max level 2

+3% projectile speed per level

Requires: Might.

Precision
LevelEffect (total)Cost
1+3% Projectile speed120
2+6% Projectile speed204

Cost to max: 324

Persistence

Passive · Fury · Max level 2

+3% duration per level

Requires: Breadth.

Persistence
LevelEffect (total)Cost
1+3% Duration140
2+6% Duration238

Cost to max: 378

Keen Eye

Passive · Fury · Max level 2

+3% luck per level (more crits)

Requires: Precision.

Keen Eye
LevelEffect (total)Cost
1+3% Luck150
2+6% Luck270

Cost to max: 420

Killing Rage

Notable · Fury · Max level 1

+5% damage and +3% area

Requires one of: Persistence or Keen Eye.

Killing Rage
LevelEffect (total)Cost
1+5% Damage · +3% Area600

Volley

Notable · Fury · Max level 1

+4% damage and +5% projectile speed

Requires: Killing Rage.

Volley
LevelEffect (total)Cost
1+4% Damage · +5% Projectile speed1,000

Blood Pact

Keystone · Fury · Max level 1

KEYSTONE: +25% damage, but −20% max health

Requires: Volley.

Blood Pact
LevelEffect (total)Cost
1+25% Damage · −20% Max HP1,500

Bastion

Vitality

Passive · Bastion · Max level 5

+15 max health per level

Start of the branch: can be bought with no requirement.

Vitality
LevelEffect (total)Cost
1+15 Max HP100
2+30 Max HP160
3+45 Max HP256
4+60 Max HP410
5+75 Max HP655

Cost to max: 1,581

Cuirass

Passive · Bastion · Max level 3

+1 armor per level

Requires: Vitality.

Cuirass
LevelEffect (total)Cost
1+1 Armor200
2+2 Armor400
3+3 Armor800

Cost to max: 1,400

Regeneration

Passive · Bastion · Max level 2

+0.1% health per second per level

Requires: Vitality.

Regeneration
LevelEffect (total)Cost
1+0.1%/s Regeneration150
2+0.2%/s Regeneration255

Cost to max: 405

Thick Skin

Passive · Bastion · Max level 2

+2% max health per level

Requires: Cuirass.

Thick Skin
LevelEffect (total)Cost
1+2% Max HP150
2+4% Max HP255

Cost to max: 405

Leech

Passive · Bastion · Max level 2

+1.5% lifesteal per level

Requires: Regeneration.

Leech
LevelEffect (total)Cost
1+1.5% Lifesteal160
2+3% Lifesteal288

Cost to max: 448

Iron Oath

Notable · Bastion · Max level 1

+1 armor and +5 max health

Requires one of: Thick Skin or Leech.

Iron Oath
LevelEffect (total)Cost
1+1 Armor · +5 Max HP700

Second Wind

Notable · Bastion · Max level 1

+0.15% health per second and +1% lifesteal

Requires: Iron Oath.

Second Wind
LevelEffect (total)Cost
1+0.2%/s Regeneration · +1% Lifesteal1,000

Living Wall

Keystone · Bastion · Max level 1

KEYSTONE: +3 armor, but −15% move speed

Requires: Second Wind.

Living Wall
LevelEffect (total)Cost
1+3 Armor · −15% Movement speed1,500

Wanderer

Boots

Passive · Wanderer · Max level 4

+4% speed per level

Start of the branch: can be bought with no requirement.

Boots
LevelEffect (total)Cost
1+4% Movement speed120
2+8% Movement speed204
3+12% Movement speed347
4+16% Movement speed590

Cost to max: 1,261

Magnet

Passive · Wanderer · Max level 4

+15% pickup per level

Requires: Boots.

Magnet
LevelEffect (total)Cost
1+15% Pickup radius90
2+30% Pickup radius144
3+45% Pickup radius230
4+60% Pickup radius369

Cost to max: 833

Erudition

Passive · Wanderer · Max level 5

+6% XP per level

Requires: Boots.

Erudition
LevelEffect (total)Cost
1+6% XP150
2+12% XP255
3+18% XP433
4+24% XP737
5+30% XP1,253

Cost to max: 2,828

Clover

Passive · Wanderer · Max level 2

+2% luck per level

Requires: Magnet.

Clover
LevelEffect (total)Cost
1+2% Luck140
2+4% Luck238

Cost to max: 378

Light Step

Passive · Wanderer · Max level 2

+1.5% move speed per level

Requires: Erudition.

Light Step
LevelEffect (total)Cost
1+1.5% Movement speed150
2+3% Movement speed255

Cost to max: 405

Traveler

Notable · Wanderer · Max level 1

+3% move speed and +15% pickup range

Requires one of: Clover or Light Step.

Traveler
LevelEffect (total)Cost
1+3% Movement speed · +15% Pickup radius600

Fortune

Notable · Wanderer · Max level 1

+5% luck and +4% XP

Requires: Traveler.

Fortune
LevelEffect (total)Cost
1+5% Luck · +4% XP1,000

Avarice

Keystone · Wanderer · Max level 1

KEYSTONE: +20% luck (more gold and crits), but −20% XP

Requires: Fortune.

Avarice
LevelEffect (total)Cost
1+20% Luck · −20% XP1,500

Arcane

Chronometer

Passive · Arcane · Max level 4

-3% cooldown per level

Start of the branch: can be bought with no requirement.

Chronometer
LevelEffect (total)Cost
1−3% Cooldown180
2−6% Cooldown324
3−9% Cooldown583
4−12% Cooldown1,050

Cost to max: 2,137

Catalyst

Passive · Arcane · Max level 5

+5% elemental effects per level

Requires: Chronometer.

Catalyst
LevelEffect (total)Cost
1+5% Status power150
2+10% Status power255
3+15% Status power433
4+20% Status power737
5+25% Status power1,253

Cost to max: 2,828

Arcane Echo

Passive · Arcane · Max level 2

+3% duration per level

Requires: Chronometer.

Arcane Echo
LevelEffect (total)Cost
1+3% Duration150
2+6% Duration255

Cost to max: 405

Rune Circle

Passive · Arcane · Max level 2

+2% area per level

Requires: Catalyst.

Rune Circle
LevelEffect (total)Cost
1+2% Area150
2+4% Area255

Cost to max: 405

Channeling

Passive · Arcane · Max level 2

+3% projectile speed per level

Requires: Arcane Echo.

Channeling
LevelEffect (total)Cost
1+3% Projectile speed140
2+6% Projectile speed238

Cost to max: 378

Confluence

Notable · Arcane · Max level 1

+5% elemental effects and −2% cooldown

Requires one of: Rune Circle or Channeling.

Confluence
LevelEffect (total)Cost
1+5% Status power · −2% Cooldown700

Arcane Tide

Notable · Arcane · Max level 1

+3% area and +3% duration

Requires: Confluence.

Arcane Tide
LevelEffect (total)Cost
1+3% Area · +3% Duration1,000

Overload

Keystone · Arcane · Max level 1

KEYSTONE: +25% elemental effects and −8% cooldown, but −15% max health

Requires: Arcane Tide.

Overload
LevelEffect (total)Cost
1+25% Status power · −8% Cooldown · −15% Max HP1,500

See also