4 short nights

Stage Mode

Each stage is a short night with its own creatures and rules. Clear one to open the next.

How it works

Stage Mode rules

Stage Mode

  1. The Unburied

    Stage 1

    Ossuary of the Unburied

    Beneath the chapel, the dead do not stay in their graves. The bell tolls on its own, and something huge stirs below.

    Rule: none. The opening night.

    • Final boss at 10:30
    • The Unburied
    • Available
  2. Mother of the Hanged

    Stage 2

    Grove of the Hanged

    Trees that creak under the weight they carry. The fog hides the mire and whatever walks in it.

    Rule: the mire slows everyone down.

    • Final boss at 11:00
    • Mother of the Hanged
    • Clear Ossuary of the Unburied to open
  3. Heart of the Mountain

    Stage 3

    Crystal Abyss

    An abandoned mine where the only light comes from crystals. The ceiling never stops falling.

    Rule: stalactites fall after a warning.

    • Final boss at 11:30
    • Heart of the Mountain
    • Clear Grove of the Hanged to open
  4. The Crimson Cardinal

    Stage 4

    Blood Cathedral

    The light of the stained glass heals and wounds. At the altar, the last mass awaits its end.

    Rule: in the stained-glass light, more XP and more damage taken.

    • Final boss at 12:00
    • The Crimson Cardinal
    • Clear Crystal Abyss to open

Keep exploring

See also