Unity version only

Execution

When an elite or boss is almost dead, it staggers. Get close and press Execute: the hero lunges in and lands a cinematic finishing blow.

FRBEXECUTE

Execute

How it works

  1. An elite becomes executable at 20% health; a boss, at 8%. A reticle appears over it and it staggers: it stops moving and casting attacks.
  2. Get within 150 units of the target’s edge. The button prompt appears above it: [F], [RB] or the EXECUTE button on screen.
  3. The hero lunges up to the target and strikes. You are invulnerable throughout and for 1.2 s afterwards.
  4. The impact releases a shockwave that pushes common enemies back, clears space and hands out the rewards.
Execution in the game.

Game numbers

Elite or boss

Execution values for elites and bosses
WhatEliteBoss
Executable at20%8%
Stagger time3 s2 s
Healing (max health)12%25%
Bonus gold+10+50
Bonus XP (from target)+50%+50%
Shockwave radius170240
Lunge
0.22 s
Strike
0.5 s
Invulnerable after
+1.2 s
Reach
150

Special rules

  • In Boss Rush you can only execute in the final phase, after the desperation, once the boss is vulnerable: it is the blow that ends the fight.
  • Cocoons and boss transformations cannot be executed: execution never skips phases.
  • In co-op, two players can’t execute the same target.
  • With “Reduce visual effects”, the blow comes without flash or impact frame and with less camera shake.

Heroes

Each hero’s finishing blow

Captures

Keep exploring

See also