Animations

Animation paused by your reduced-motion preference. Pick an animation to see it.
Stats
- HP
- 70
- Speed
- 38
- Damage
- 10
- Size
- 28
- XP
- 6
- Gold chance
- 12%
- Threat
- 2 of 5
- Shot
- 16 damage · every 1.8 s
Base game values. Difficulty, run time, co-op and events like the Blood Moon raise health and damage.
Behavior
Keeps about 220 px away and fires from up to 480 px. When many shooters target the same player, each one fires slower (up to 3× the cooldown).
When it appears
- Survival8:30 until the end
Maps and stages
Any normal-mode map (the map is drawn at random each run).
Execution
Common enemies cannot be executed.
Elements and resistances
No creature resists or is weak to any element: fire, ice, arcane and physical hurt the same.
Bestiary reward
Every kill counts in the in-game bestiary. Each grade you reach grants a permanent XP bonus in every run.
| Grade | Kills | Bonus · XP |
|---|---|---|
| I | 29,000 | +4% |
| II | 58,000 | +8% |
| III | 87,000 | +14% |
| IV · Mastery | 116,000 | +20% |
Grade IV is Mastery: it unlocks the full record text.