Animations

Animation paused by your reduced-motion preference. Pick an animation to see it.
Stats
- HP
- 28,000
- Speed
- 44
- Damage
- 62
- Size
- 89.1
- XP
- 300
- Gold chance
- 100%
- Threat
- 5 of 5
- Attack every
- 2.5 s
Base game values. Difficulty, run time, co-op and events like the Blood Moon raise health and damage.
Behavior
Walks toward you and casts an attack every 2.5 s, always telegraphed on the ground. Below 30% health or after 90 s on the field it enrages: attacks twice as often and speed climbing up to 215.
When it appears
- Blood CathedralStage boss at 12:00
On-screen warningTHE CRIMSON CARDINAL BEGINS THE LAST MASS
Maps and stages
Health phases
Attacks
From the start

Glass Lance
Telegraph: Star of lines
Three stained-glass lanes cross over you like a star and fire one after another.
How to dodge: Stand between the lanes and follow the order they light up.

Chalice
Telegraph: Mark on you
Marks you for 3 s and spills a blood pool wherever you are, hurting for 8 s.
How to dodge: Carry the mark away from where you are fighting.

Cone
Telegraph: Cone ahead
A cone-shaped breath in front of it.
How to dodge: Step to the side or go behind it.

Mass
Telegraph: Summon
Summons blood acolytes around the Cardinal; they heal every nearby enemy.
How to dodge: Kill the acolytes first.
Below 50% health · attacks 25% faster

Glass Lance
Telegraph: Star of lines
Three stained-glass lanes cross over you like a star and fire one after another.
How to dodge: Stand between the lanes and follow the order they light up.
Combo: Glass Lance → Chalice

Chalice
Telegraph: Mark on you
Marks you for 3 s and spills a blood pool wherever you are, hurting for 8 s.
How to dodge: Carry the mark away from where you are fighting.

Cone
Telegraph: Cone ahead
A cone-shaped breath in front of it.
How to dodge: Step to the side or go behind it.

Mass
Telegraph: Summon
Summons blood acolytes around the Cardinal; they heal every nearby enemy.
How to dodge: Kill the acolytes first.
When it drops to 50% health

Harvest Moon
Supreme Skill
First a disk explodes around the boss, then a wide ring outside it. Stay away at first, then step in close.
Enrage: below 30% health or after 90 s on the field, it attacks twice as fast and speeds up.
Entrance
At 50% health it swaps its repertoire and casts 25% faster.
Execution
Executable below 8% health.
Once executable, it staggers for 2 s without moving or attacking, and its health holds at 1%. Get within 150 px and press Execute: a finishing blow, invulnerability, +25% health and +50 gold.
Elements and resistances
No creature resists or is weak to any element: fire, ice, arcane and physical hurt the same.
Elites and bosses cannot be frozen or stunned by shock (shock becomes a 15% slow), and each stack of chill slows them only 4%. Bosses take only 12% of knockback.
Bestiary reward
This creature has no entry in the in-game bestiary yet.
How to face it
- Every attack is telegraphed on the ground: read the shape and leave before it closes. Keep a medium distance to see the next warning.
- Kill the Mass acolytes first: they heal the Cardinal and the horde around him.
- At half health it stops, turns invulnerable for 1.2 s and unleashes its supreme attack: save your dash for that moment.
- The dash grants invulnerability: use it to cross warnings you cannot walk around in time.


