Elite · Tank

Possessed Foreman

Animations

Possessed Foreman

Animation paused by your reduced-motion preference. Pick an animation to see it.

Stats

HP
2,400
Speed
40
Damage
24
Size
48
XP
30
Gold chance
100%
Threat
4 of 5
Attack every
4 s

Base game values. Difficulty, run time, co-op and events like the Blood Moon raise health and damage.

Behavior

Chases and casts an attack every 4 s, telegraphed on the ground. Elites cannot be frozen or stunned, and cold slows them less.

When it appears

  • Crystal AbyssAnnounced entrance at 2:30
  • Crystal AbyssElite raids from 3:20

On-screen warningTHE POSSESSED FOREMAN SEIZES THE TUNNEL

Maps and stages

Attacks

From the start

  • Slam

    Telegraph: Circle on the ground

    A circular ground slam — step out of the ring.

    How to dodge: Leave the circle before the impact.

  • Divine Light

    Telegraph: Circles in sequence

    Pillars of light fall from the sky onto you — move before the flash.

    How to dodge: Do not stop: each pillar of light lands where you were 0.85 s earlier.

Entrance

THE POSSESSED FOREMAN SEIZES THE TUNNEL

Execution

Executable below 20% health.

Once executable, it staggers for 3 s without moving or attacking, and its health holds at 1%. Get within 150 px and press Execute: a finishing blow, invulnerability, +12% health and +10 gold.

All about Execution →

Elements and resistances

No creature resists or is weak to any element: fire, ice, arcane and physical hurt the same.

Elites and bosses cannot be frozen or stunned by shock (shock becomes a 15% slow), and each stack of chill slows them only 4%. Bosses take only 12% of knockback.

Bestiary reward

This creature has no entry in the in-game bestiary yet.

How to face it

  1. Elites drop a chest. Below 20% health, execute them to heal and open space in the horde.
  2. The dash grants invulnerability: use it to cross warnings you cannot walk around in time.

See also