Animations

Animation paused by your reduced-motion preference. Pick an animation to see it.
Stats
- HP
- 60
- Speed
- 105
- Damage
- 12
- Size
- 26
- XP
- 4
- Gold chance
- 50%
- Threat
- 2 of 5
Base game values. Difficulty, run time, co-op and events like the Blood Moon raise health and damage.
Behavior
Chases like the rest, only much faster: it cuts through the horde at full sprint.
- Fast and loaded with gold: each coin is worth 5.
When it appears
- Survival7:00 until the end
Maps and stages
Any normal-mode map (the map is drawn at random each run).
Execution
Common enemies cannot be executed.
Elements and resistances
No creature resists or is weak to any element: fire, ice, arcane and physical hurt the same.
Bestiary reward
Every kill counts in the in-game bestiary. Each grade you reach grants a permanent Pickup bonus in every run.
| Grade | Kills | Bonus · Pickup |
|---|---|---|
| I | 24,000 | +2.5% |
| II | 48,000 | +5% |
| III | 72,000 | +8.8% |
| IV · Mastery | 97,000 | +12.5% |
Grade IV is Mastery: it unlocks the full record text.