Animations

Animation paused by your reduced-motion preference. Pick an animation to see it.
Stats
- HP
- 20
- Speed
- 96
- Damage
- 26
- Size
- 26
- XP
- 3
- Gold chance
- 6%
- Threat
- 2 of 5
Base game values. Difficulty, run time, co-op and events like the Blood Moon raise health and damage.
Behavior
Runs at you and falls apart on contact, dealing its damage all at once. It does not explode in an area.
When it appears
- Survival3:00 until the end
Maps and stages
Any normal-mode map (the map is drawn at random each run).
Execution
Common enemies cannot be executed.
Elements and resistances
No creature resists or is weak to any element: fire, ice, arcane and physical hurt the same.
Bestiary reward
Every kill counts in the in-game bestiary. Each grade you reach grants a permanent Damage bonus in every run.
| Grade | Kills | Bonus · Damage |
|---|---|---|
| I | 18,500 | +0.1% |
| II | 37,000 | +0.2% |
| III | 56,000 | +0.4% |
| IV · Mastery | 75,000 | +0.5% |
Grade IV is Mastery: it unlocks the full record text.