Boss

The Bellwarden

Keeper of the belfry. Every toll is a warning — and a sentence.

Keeper of the Great Bell

Animations

The Bellwarden

Animation paused by your reduced-motion preference. Pick an animation to see it.

Stats

HP
90,000
Speed
0
Damage
45
Size
75.6
Threat
5 of 5

Base game values. Difficulty, run time, co-op and events like the Blood Moon raise health and damage.

Behavior

A scripted fight in its own Boss Rush arena, with phases, hearts and telegraphed attacks.

When it appears

  • Boss RushIts own arena in Boss Rush, picked from the menu.

Attacks

Phase 1

  • Hammer Blow

    Circles where he strikes: step out before the impact.

  • Bell Swing

    Half the arena is swept, back and forth: switch sides twice.

  • Choir

    Sound cones in sequence: stay out of the lit slices.

  • Spell Volley

    3 spells in a line toward you: sidestep 3 times.

  • Heavenly Judgment

    Red beams fall from the sky following you: keep moving.

Phase 2

  • Stained Glass

    Light beams from the windows cross the arena: stand between them.

  • Toll

    A wave that pushes you out, twice: hug him or dash.

  • Echoes

    Expanding rings: slip through the gaps between them.

  • Chimes

    Stand inside the chimes until they fill, or the whole arena gets hit.

  • Bell Rain

    Bells fall from the sky: avoid their shadows.

  • Penance Bell

    A bell tolls on you: carry it away from the pillars and the Great Bell.

Phase 3

  • Doom

    A countdown on you: cleanse it in the light before it hits zero.

Execution

Executable below 8% health.

Once executable, it staggers for 2 s without moving or attacking, and its health holds at 1%. Get within 150 px and press Execute: a finishing blow, invulnerability, +25% health and +50 gold.

In Boss Rush, only in the final phase, after its desperation.

All about Execution →

Elements and resistances

No creature resists or is weak to any element: fire, ice, arcane and physical hurt the same.

Elites and bosses cannot be frozen or stunned by shock (shock becomes a 15% slow), and each stack of chill slows them only 4%. Bosses take only 12% of knockback.

Bestiary reward

This creature has no entry in the in-game bestiary yet.

How to face it

  1. The Boss Rush attacks, each with its own video, are on the mode's page.

See also